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package com.navid.trafalgar.model.opengl2;

import com.jme3.terrain.geomipmap.TerrainQuad;

/**
 *
 * @author alberto
 */
public class TerrainModel  extends TerrainQuad{

   public TerrainModel(String string, int terrainPatchSize, int totalPathSize, float[] heightMap) {
        super(string, terrainPatchSize, totalPathSize, heightMap);
        
        
    }
    
    
   
    
}
